C ++
Chapter 1: Introduction
Chapter 2: Operators
Chapter 3: Control Statement (or)Programming Construct
Chapter 4: Array
& Pointer
Chapter 5: Function
Chapter 6: Class
& Object
Chapter 7: Friend
Function
Chapter 8: Constructor
& Destructor
Chapter 9: Operator
Overloading
Chapter 10: Inheritance
Chapter 11: Virtual
Function & Polymorphism
Chapter 12 & 13: Files
and Templates
History
In the late 1970s, Bjarne Stroustrup, a Danish computer scientist, started developing what would later become C++. He was working at Bell Labs and aimed to create a language that combined the efficiency and low-level capabilities of C with the features of high-level programming languages like Simula, which introduced the concept of classes and objects for OOP. Stroustrup's initial work led to a language he called "C with Classes." He introduced classes as a way to define user-defined types with associated methods and data. This concept laid the foundation for C++'s OOP capabilities. In 1983, the language was renamed to "C++," which signifies the increment operator in C. This name change reflected the language's evolution from C with Classes to a more comprehensive programming language. C++ introduced core object-oriented features such as classes, objects, encapsulation, inheritance, and polymorphism. These features allowed developers to structure their code in a more modular and organized manner, leading to easier maintenance and extensibility. C++ also introduced the concept of templates, which enable generic programming. Templates allow you to write code that works with multiple data types without sacrificing performance. The Standard Template Library (STL) was later developed, providing a collection of useful data structures and algorithms. As C++ gained popularity, the need for a standardized version arose to ensure consistent implementations across different compilers and platforms. The first standard for C++, known as C++98, was ratified by the International Organization for Standardization (ISO) in 1998. This standard introduced a more formalized specification for the language and its features. Subsequent standards were released to enhance and refine the language. Notably, C++11 (released in 2011) introduced significant improvements, including lambda expressions, range-based for loops, and the auto keyword. C++14 (2014) and C++17 (2017) continued to introduce new features and improvements. C++11 and later versions are often referred to as "Modern C++" due to the introduction of more expressive and safer programming features. Modern C++ encourages best practices, improved readability, and more efficient code. The C++ language continues to evolve, with new standards being developed to add features, enhance performance, and improve the programming experience. C++20 was released in 2020, and subsequent versions are planned for the future. The C++ community is active and engaged, contributing to discussions about language features, coding standards, and best practices. Conferences like CppCon provide a platform for C++ enthusiasts to exchange ideas and knowledge.
Uses
Ø C++ is used to develop a variety of
application software, including desktop applications, graphical user interfaces
(GUIs), and productivity software.
Ø C++ is a popular choice for game development
due to its performance and ability to create complex systems. Many game
engines, such as Unreal Engine, are built using C++.
Ø C++ is used for developing system-level
software like operating systems, device drivers, and firmware. Its low-level
capabilities make it suitable for interacting with hardware and managing system
resources.
Ø C++ is used in embedded systems development,
where it's essential to manage hardware resources efficiently and create
compact code for microcontrollers and other embedded devices.
Ø C++ is used in graphics programming for
creating visual effects, rendering, and computer vision applications that
process and analyze images and videos.
Ø C++ is used in applications that require
complex mathematical computations, simulations, and data analysis, such as
financial modeling and scientific simulations.
Ø C++ is used for developing network protocols,
communication libraries, and networking applications that require efficient
data handling.
Ø C++ is used in robotics and automation to
develop control software, machine vision algorithms, and robotics applications.
Ø C++ is used in medical software development
for applications like medical imaging, simulations, and data analysis.
Ø C++ is used in the development of aerospace
and defense applications, including flight simulations, control systems, and
communication systems.
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